Endless Ocean Iso
If you are running Linux or Mac OS X, you will need to create an Endless USB Stick to try a live version of Endless OS or reformat compatible computers. To begin, download an ISO of the version you’d like to try and read how to create a USB stick using this image. Download the game Endless Ocean USA ISO for Nintendo Wii. Free and instant download. Is the wii iso in the torrent working like it should or were there any problems burning it - we would like to know! Portable PSP unit will use UMD discs as the rom media for games, audio, mpeg4 video and other applications. Also PlayStationPortable.com reports that you will be able to use regular Memory Sticks for game saves and storing digital.
Endless Ocean 2: Adventures of the Deep | |
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Developer(s) | Arika |
Publisher(s) | Nintendo |
Director(s) | Akira Kurabayashi Masaki Tawara |
Producer(s) | Ichirou Muhara Hitoshi Yamagami |
Designer(s) | Ichirou Mihara Masaki Tawara |
Platform(s) | Wii |
Release |
|
Genre(s) | Adventure, simulation |
Mode(s) | Single-player multiplayer |
Endless Ocean 2: Adventures of the Deep, also known in North America as Endless Ocean: Blue World and Japan as Forever Blue: Call of the Ocean (FOREVER BLUE( 2) 海の呼び声Forever Blue( Tsū): Umi no Yobigoe), is a scuba divingvideo game for Wii and the sequel to Endless Ocean, previously released for Wii in 2007. It was first revealed at a Nintendo conference held on October 2, 2008.[1] The game was released as part of the Touch! Generations series of games in the United Kingdom and Europe.
- 3Music
Gameplay[edit]
Adventures of the Deep features improved and more realistic graphics and larger explorable areas than the previous game. Adventures of the Deep allows players to travel to twelve different diving spots around the globe, including new polar and freshwater locations.[2]
The ability to dive with a dolphin as a companion returns from the first game, and players will now also be able to ride them to move quickly through the water. Players can also now sell salvaged treasure, including legendary artifacts for money that can be used to buy items such as new styles of diving suits, items used to decorate their island and private reef, and to help the player to be capable of diving for a longer time and with less risk of receiving damage from hostile creatures, running out of oxygen, or getting lost, among others. The aquarium returns and the player can now walk outside the tanks. Several new areas are introduced, for example with the Marine Life Annex, you can put shore species such as penguins, shorebirds and seals. Another new area is the Small World, where smaller fish and invertebrates can be displayed. Potentially dangerous creatures such as sharks, crocodiles, and electric eels will now elicit a warning for players and may even attack them; players will be able to drive them off using a new tranquilizer-like tool called the Pulsar that can shoot electric charges which calms them down. The Pulsar can also be used to heal any creatures the player finds that are sick or injured.[3]
Adventures of the Deep features a variety of animals, including dolphins, whales, sea lions, penguins, manatees, sharks, sea turtles, and more, with around 400 different species of fish, mammals, birds, invertebrates, reptiles and amphibians. There are also 30 legendary creatures to be found in various regions of the game: a select few play a role in the game's storyline and can be interacted with at any time afterwards, but most require a special condition to be met before they can be found.
Adventures of the Deep features online cooperative multiplayer that allows players to communicate using the Wii Speak peripheral, with which the game will also come bundled for a short time.[4][5] As with the first game, players will also be able to take pictures during their dives; the pictures can now be saved to an SD card.[6]
Plot[edit]
The game begins in media res, with the player and several companions witnessing a mass gathering of whales and dolphins at sunrise in an undisclosed location. The player dives in with the whales and finds a hidden underwater cavern, which leads to a massive undersea ruin.
The story begins in the fictional Paoul Republic in the South Pacific, where the player (who may choose either a male or female character) is currently studying folklore and marine biology at a university, takes a break to find out more about the 'Song of Dragons' and becomes employed by R&R Diving Service, whose aims range from collecting lost cargo to taking photographs of rare species of fish. The plot centers around a young woman called Océane Rouvier, whose grandfather, Jean-Eric Rouvier, is the head of the service. Océane lives with her grandfather on Nineball Island in the South Pacific following the death of her father, Matthieu, who founded the R&R Diving Service alongside Jean-Eric.
The player is then initiated by interacting with the wildlife of Gatama Atoll. When Océane and the player reunite a humpback whale calf with its mother, her pendant makes a strange high-pitched noise that provokes the mother into charging at the player, fortunately dodging the attack at the last second. After getting to the boat, Jean-Eric explains that there's another pendant very similar to Oceane's that was lost at Deep Hole years ago. Furious that her grandfather won't let her retrieve it, Océane steals a jet ski and sneaks away to Deep Hole while the player and Jean-Eric are asleep. After subduing an angry tiger shark, the player finds Oceane at Deep Hole, and recovers the missing pendant. The two pendants fit together, and form a verse on the side: 'The road to the truth is the Song of Dragons.' Nancy Young, an associate of Jean-Eric, identifies the verse as part of a poem describing the mythical Valka Castle, which supposedly sank beneath the sea. Jean-Eric and Océane believe that Matthieu carved these words into the pendants, and is pointing them to Valka Castle, somewhere in the Aegean Sea.
The group heads off to Ciceros Strait in search of Valka Castle. They meet Gaston Gray, or GG, a famous American salvager, who tells them of the dangers of the region, in particular an enormous great white shark called Thanatos. The trio makes a bet with him to see who finds Valka Castle first. They find several pieces of lapis lazuli, but their progress is slowed down due to the infamous whirpools known as the Ciceros Undines, as well as hostile wildlife in the region. The player finds a lapis lazuli bracelet that tells them to visit at night when the Undines are dormant. The player and Océane travel to a sunken ruin at night and find GG looking for the castle. GG leaves them suddenly, only for Océane to spot the giant shark Thanatos. In order to escape, Océane and the player hide in a well only to discover the lost Valka Castle, now a haven for marine life. They find a centuries-old map made by Anaximander, showing the circular world model. Later, Océane and the player hear a mysterious song, which they surmise to be the Song of Dragons, and are caught in a booby-trap. They manage to free themselves, finding a tablet made of lapis lazuli in a hidden vault. They also spot a North Atlantic right whale outside the castle windows. GG is shocked at the discovery and realizes the treasure he's looking for isn't in Ciceros Strait, so he hastily bids the group farewell.
Jean-Eric, Océane and the player travel to Japan to take the tablet to the aquarium professor Dr. Hayako Sakurai, who offers to translate the writing for them if they go to the ice floes of Northern Canada to help study polar bears. When they get to the Arctic, they spot the polar bear, and the player sets off to swim to its location. With the help of the player's dolphin partner, the player narrowly avoids a Greenland Shark and reaches the polar bears, observing them for Hayako. After completing the research, Dr. Sakurai deciphers the tablet and explains that the tablet contained the history of an ancient people known as the Okeanides, who were apparently able to control dragons, and how during their extinction their treasure was sunk along with their last known temple. Jean-Eric gets discouraged and declares that he doesn't want Océane and the player to die trying to find the truth; but the duo convince and reassure him. After Sakurai joins the team, the group helps prepare the Aquarium for the grand opening, while Sakurai deciphers the tablet. Hayako finds that in addition to the tablet found in Valka Castle, there are other tablets located in several locations around the world that correspond with the Okeanides.
Once the aquarium is ready, the group travels to the Weddell Sea in Antarctica to investigate reports of the Song of Dragons being heard from inside a large, hollow iceberg. After coaxing a leopard seal to break through an ice barrier, the player and Hayako swim into a massive cavern in the iceberg. Inside, the group find a lost and tired spectacled porpoise and hear the Song of Dragons again. Upon exiting the iceberg, the divers witness a blue whale swimming by. Hayako and the player return to the boat to find that a blizzard has set in, and the newly freed porpoise helps to guide them to safety. After they escape, Jean-Eric snaps and declares that the search for the Song's truth is over, saying that every time that the Song of Dragons occurs, a horrible event happens and they almost get killed. Océane tries to fight back, but Jean-Eric says it's too dangerous for her and the player to continue and declares the argument over. They head back to Nineball Island, where Jean-Eric calms down and apologizes to everyone, and admits that before his death, Matthieu was searching for the legendary Pacifica treasure, apparently connected to the Song of Dragons, and his disagreement with his son over its existence led to their estrangement. The next day, GG arrives on Nineball Island, claiming to have a lead on the Song of Dragons.
GG confirms that he has been searching for the Pacifica treasure, and has been salvaging from areas connected to the Song of Dragons. He tells the group that in the Cortica River, an offshoot of the Amazon river, locals sometimes hear strange music coming from an area called Spirit Falls. R&R Diving Service (now the player, Océane, Dr. Sakurai, and GG) travels to the Amazon River on GG's information. The player and GG dive into the Cortica tributary and travel through treacherous waters, fending off electric eels, caimans, and piranhas, and find an ancient temple underneath the sacred waterfall. When the temple is opened, the Song of Dragons is heard. Inside, the pair finds a slate of lapis lazuli, largely undamaged due to the freshwater environment, and hears the Song of Dragons again. An agitated caiman appears, and the player subdues it with the Pulsar. Just outside the temple, GG and the player find a minke whale unusually far upstream. Back on the boat, Hayako studies the tablet and learns that it chronicles the rise and fall of the Okeanides, and describes a 'Dragon Flute', a lapis lazuli instrument used by the Okeanides to control dragons. However, the Flute was dismantled and thrown into the sea in order to protect the Pacifica treasure, which is supposedly guarded by dragons. The group deduces that Océane's pendants are two of the three pieces of the Dragon Flute, and Jean-Eric reveals that the third and final piece is in the HD-9 minisub, the submarine Matthieu was using before his death.
Back on Nineball Island, Jean-Eric finally opens up about Matthieu, recalling how he and Matthieu were using the HD-9 to explore the depths of the Red Sea when they discovered three pieces of lapis lazuli, and also heard a strange song, likely the Song of Dragons. This discovery sparked Matthieu's interest in the Pacifica treasure, and led to the separation of Jean-Eric and his son. Matthieu later returned to the Red Sea depths in the HD-9 sub, only for the sub's engine's to fail and the air supply to run out. Rescue teams did not recover his body, and only two of the pieces were found, meaning the third must still be inside the sub. The group reaffirms their mission to solve the mystery, and Jean-Eric prepares to face the past.
R&R travels to the Zahhab Region of the Red Sea, where Matthieu's submarine broke down. The player dives into the deep-sea trenches in which Jean-Eric and Matthieu found the pieces of the Dragon Flute. Following several plaques set by Matthieu to mark his progress, they find a mysterious cave whose entrance is blocked by a giant squid. The player must then coax a sperm whale into attacking the squid, resulting in a battle which prompts the squid to leave the cave, allowing the divers to pass. Inside the cave, the final piece of the Dragon Flute is found amidst the wreckage of the HD-9. Jean-Eric also finds and reads aloud a goodbye letter from Matthieu, in which his son states that with his equipment failing, he intends to swim to freedom, and apologizes to Jean-Eric for causing him pain, bearing him no ill will for their disagreements. Jean-Eric is visibly shaken by the message, and resolves to help find the Pacifica treasure, to honor Matthieu's memory.
The group returns to Nineball Island to put the pieces together. They manage to fit together the three pieces and form the Dragon Flute. Hayako examines the Flute further, and concludes that the Flute contains a map to the Pacifica treasure, but is unsure how to interpret it so it shows a map. After some reflection, the player remembers Anaximander's circular map of the world that was found in Valka Castle, and the group realizes that the map was the real reason Matthieu left a message pointing to Valka Castle. Upon cross-referencing Anaximander's map with the designs on the Dragon Flute, the treasure is revealed to be located in the northwest Zahhab Region, where a huge cavern is believed to be hidden. The team sets underwater explosives to clear the way into the cavern, and detonates them remotely. The group decides to wait until morning before investigating further, to allow the dust from the explosion to settle.
The next morning they wake up to an enormous mass gathering of whales and dolphins of various species (explaining the scene from the beginning of the game). The group returns to the site of the explosives and discovers a gigantic underwater Egyptian temple complex, the Cavern of the Gods. The Song of Dragons is heard again, and a current sweeps the player, Océane, Hayako and GG deeper into the complex. The player uses the Dragon Flute to navigate the area, with the Song of Dragons being heard every time the Flute is sounded. Using Hayako's knowledge of Egyptian mythology, the group advances further into the temple, encountering coelacanths and goblin sharks, eventually reaching the center of the ruins. While the group tries to figure out how to access the treasure, the goblin sharks return, including one massive shark which somehow seals off the room's exits. The player manages to subdue the sharks and inserts the pieces of the Dragon Flute into multiple statues around the room. The doors open, revealing a previously-unknown species of whale, identified as a 'Singing Dragon'. Océane suddenly realizes that what people have been calling the 'Song of Dragons' is really just the result of whale song echoing around large enclosed spaces (the North Atlantic right whale's song in Valka Castle, the blue whale's song in the iceberg cavern, the minke whale's song in the Cortica temple, and the Singing Dragons' song in the Cavern of the Gods).
The four divers enter the last door to find the Pacifica treasure, which includes a massive golden statue of a deity. Without warning, more Singing Dragons and the whales out in the ocean start destroying the temple. The group is left with less than ten minutes to escape from the temple before it is destroyed. The divers hear Jean-Eric over the radio, giving them guidance and leading them to safety, allowing the group to escape the temple. Following this, the Singing Dragons and the whales stop attacking the temple, leaving it sealed and badly damaged but still intact. Once outside and back on the boat, everyone thanks Jean-Eric for guiding them through the temple, but he says that he lost all connection with them from the start. With everyone confused, Océane remarks that her father can finally rest in peace, thinking it was him who helped them escape. However, the group must leave without any of the treasure, but plans to return to excavate the treasure and share their discovery with the world. In order to access the temple again, the player has to pay 1, 000, 000 (pauols, which is the game's currency) for the excavation of the Cavern of the Gods.
The North American version of the game includes a number of varying translations: the Paoul Republic is instead the Pelago Commonwealth; the game currency is referred to as pelagos, some of the animal's common names are changed, the R&R Diving Service is the L&L Diving Service; Océane and Jean-Eric Rouvier are called Oceana and Jean-Eric Louvier; and Océane's late father, Matthieu, is referred to as Matthias.
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After the main plot, players can still play with multiple quests, complete the encyclopedia, solve puzzles, train their dolphin partners to perform shows, raise the aquarium's popularity, give tours to clients, and go on salvaging adventures.
Music[edit]
Endless Ocean 2: Adventures of the Deep features a soundtrack by the musical ensemble Celtic Woman, including Andrea Corr. Unlike its predecessor, however, Adventures of the Deep does not allow players to create a custom soundtrack using the music on an SD card.
Soundtrack[edit]
Endless Ocean 2 Iso
- One World
- The Prayer
- The Soft Goodbye
Reception[edit]
Reception | ||||||||||||||||||||||||||||||||||
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The game received 'generally favorable reviews' according to the review aggregation website Metacritic.[7]
Famitsu was the first media outlet to review Adventures of the Deep, doing so shortly before its release in Japan. They gave the game a score 36 out of 40, one point higher than Endless Ocean, with all four reviewers giving the game nine points each.[12]Eurogamer called it a 'genuinely peaceful and relaxing experience', though comparing it to 'a cool adventure holiday for all ages.'[11]Official Nintendo Magazine was slightly more critical of the game, calling the game 'batty .. but hardly enthralling' but also 'truly fun, but not entirely action-packed'. They also gave good reports of thrill and graphics involved in the game, which resulted in the game getting a slightly higher score than its predecessor.[21]
References[edit]
- ^Bailey, Kat (October 1, 2008). 'Nintendo Reveals Punch-Out!! Wii, Sin and Punishment 2, And More'. 1UP.com. Retrieved June 28, 2016.
- ^'Unravel the secrets of the sea in your own underwater world'. Nintendo UK. February 3, 2010. Retrieved June 28, 2016.
- ^Casamassina, Matt (June 2, 2009). 'E3 2009: Endless Ocean 2 Impressions'. IGN. Retrieved June 28, 2016.
- ^deux michaels (June 2, 2009). 'Endless Ocean 2 Screens, Logo, and Fact Sheet'. GoNintendo. Retrieved June 28, 2016.
- ^Casamassina, Matt (January 25, 2010). 'Endless Ocean 2 with WiiSpeak for Cheap'. IGN. Retrieved June 28, 2016.
- ^rawmeatcowboy (August 27, 2009). 'Endless Ocean 2 - website update brings theme song, and more'. GoNintendo. Retrieved June 28, 2016.
- ^ ab'Endless Ocean: Blue World for Wii Reviews'. Metacritic. Retrieved June 29, 2016.
- ^Barnholt, Ray (February 22, 2010). 'Endless Ocean: Blue World Review'. 1UP.com. Archived from the original on June 2, 2016. Retrieved June 29, 2016.
- ^Concelmo, Chad (February 22, 2010). 'Review: Endless Ocean: Blue World'. Destructoid. Retrieved June 29, 2016.
- ^'Endless Ocean 2: Adventures of the Deep'. Edge (210). January 2010.
- ^ abWelsh, Oli (January 28, 2010). 'Endless Ocean 2: Adventures of the Deep'. Eurogamer. Retrieved January 28, 2010.
- ^ abIshaan (September 13, 2009). 'Endless Ocean 2 Scores High in Famitsu'. Siliconera. Retrieved September 13, 2009.
- ^'Endless Ocean: Blue World'. Game Informer (204): 91. April 2010.
- ^Mr. Flounder (March 2, 2010). 'Endless Ocean: Blue World Review'. Game Revolution. Retrieved June 29, 2016.
- ^Meunier, Nathan (February 18, 2010). 'Endless Ocean: Blue World Review'. GameSpot. Retrieved June 29, 2016.
- ^Reed, Kristan (February 1, 2010). 'Endless Ocean 2 [Adventures of the Deep] UK Review'. IGN. Retrieved June 29, 2016.
- ^Harris, Craig (February 22, 2010). 'Endless Ocean: Blue World Review'. IGN. Retrieved June 29, 2016.
- ^'Endless Ocean: Blue World'. Nintendo Power. 252: 89. March 2010.
- ^Constantine, John (March 1, 2010). 'Endless Ocean: Blue World'. The A.V. Club. Archived from the original on April 4, 2010. Retrieved June 29, 2016.
- ^Schilling, Chris (February 10, 2010). 'Endless Ocean 2: Adventures of the Deep video game review'. The Daily Telegraph. Retrieved June 29, 2016.
- ^Bramble, Simon (February 2, 2010). 'Endless Ocean 2: Adventures of the Deep Review'. Official Nintendo Magazine. Archived from the original on October 11, 2014. Retrieved June 29, 2016.
External links[edit]
- Endless Ocean: Blue World at MobyGames
Endless Ocean | |
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Developer(s) | Arika |
Publisher(s) | Nintendo |
Platform(s) | Wii |
Release |
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Genre(s) | Adventure |
Mode(s) | Single-player, multiplayer |
Endless Ocean (known as Forever Blue in Japan) is a video game for the Wii.[3] It is published by Nintendo and was developed by Arika. It was released on August 2, 2007, in Japan, November 9, 2007, in Europe and January 21, 2008 in North America after it had been planned for an October 2007 release.
A sequel entitled Endless Ocean 2: Adventures of the Deep was released in Japan on September 17, 2009, Europe on February 5, 2010 and North America on February 22, 2010 with the title Endless Ocean 2: Blue World.[4][5]
- 2Music
Plot[edit]
Endless Ocean places the player in the role of a scuba diver exploring the Manaurai sea[Note 1] in search of sea life and sunken treasure[6] under the guidance of an assistant named Katherine Sunday.[7] In the sea, they will encounter a number of marine species ranging from smaller fish and penguins to massive whale sharks, manta rays and sperm whales. The range of marine wildlife in the game is extensive and includes many common and rare species. The player will also encounter dolphins and other cetaceans that can be trained to perform certain behaviours and become companions on dives. Species such as sharks are also present; however, they pose no threat to the player. The player also has access to a large aquarium that they can populate with species they have identified. The sea's various locations provide a means for the player to experience general diving, cave diving, deep-watertrench exploration, wreck diving, and other activities that might not otherwise be possible in a single real-world setting.
Late in the game, Katherine tells the player about how her father tried to look for a unique whale called the White Mother and never came back. The player and Katherine set out to find the White Mother, which entails seeking out the four types of whales present in the game (humpback whale, North Atlantic right whale, sperm whale, and blue whale) and placing motion sensors on different points of the map. Eventually one of the sensors is set off, and the player witnesses the White Mother, a large albino blue whale, as Katherine remembers her father.
Music[edit]
The song 'Prayer' composed by Secret Garden and performed by Hayley Westenra is featured in the trailers for Endless Ocean and in the game itself. Westenra also contributes several other songs including her rendition of the Maori folk song 'Pokarekare Ana'.[8] Players are also able to transfer their own MP3 music files to an SD card and listen to them while playing, providing a customizable soundtrack for the game.[9] This is the second game on the Wii to provide such a feature, the first being Excite Truck.
Soundtrack[edit]
- Embrace of Manaurai/Moon of Manaurai
- Prayer
- E Pari Ra
- River of Dreams
Reception[edit]
Reception | ||||||||||||||||||||||||||||||||||
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The game received 'average' reviews according to the review aggregation website Metacritic.[10] In Japan, Famitsu gave it a score of 10/10, 8/10, 9/10, and 8/10 for a total of 35 out of 40, praising the open-ended exploration aspect of the game, the scale of the play area and its soundtrack.[14][23]
Endless Ocean had sold at least 50,000 copies in Japan.[24]
Technical issues[edit]
On August 10, 2007, Nintendo issued a product recall in Japan after a major bug was found in copies of the game that has released eight days before.[25] Nintendo re-released the game in Japan with the bug removed. The bug caused the screen to go blank and caused the console to freeze when the player put one or more bowmouth guitarfish into the aquarium. The exploration mode is not affected by this bug.
Sequel[edit]
A sequel entitled Endless Ocean 2: Adventures of the Deep was released in Japan on September 17, 2009, and in Europe on February 5, 2010. The same sequel is called Endless Ocean: Blue World, which was released in North America on February 22, 2010.[4][5]
Endless Ocean 2 Wii Iso
See also[edit]
Notes[edit]
- ^The sea is called Manaurai in the European version, but is called 'Manoa Lai' in the US release.
References[edit]
- ^rawmeatcowboy (August 21, 2007). 'Official European dates for Super Mario Galaxy, Endless Ocean, Resident Evil: Umbrella Chronicles'. GoNintendo. Retrieved July 1, 2016.
- ^rawmeatcowboy (September 23, 2007). 'Nintendo updates release list - Endless Ocean bumped to 08, and more'. GoNintendo. Retrieved July 1, 2016.
- ^ abJuba, Joe (January 2008). 'Endless Ocean'. Game Informer (177): 95. Archived from the original on January 12, 2008. Retrieved July 1, 2016.
- ^ ab'Endless Ocean 2: Adventures of the Deep (Wii) News, Reviews, Trailer & Screenshots'. Nintendo Life. Retrieved January 7, 2013.
- ^ abBailey, Kat (October 1, 2008). 'Nintendo Reveals Punch-Out!! Wii, Sin and Punishment 2, And More'. 1UP.com. Retrieved July 1, 2016.
- ^Gantayat, Anoop (August 2, 2007). 'Endless Ocean Playtest'. IGN. Retrieved July 1, 2016.
- ^In the US release, the assistant's name is spelled 'Katherine' (sometimes called “Kat”).Walker, Torrey (January 24, 2008). 'Endless Ocean'. 1UP.com. Archived from the original on June 3, 2016. Retrieved July 1, 2016.
- ^しおのれ (August 1, 2007). '[Wii] Endless Ocean JPN - Play movie'. YouTube. Retrieved June 28, 2012.
- ^'Forever Blue: plus d'images'. JeuxFrance. July 5, 2007. Retrieved July 13, 2007.
- ^ ab'Endless Ocean for Wii Reviews'. Metacritic. Retrieved July 1, 2016.
- ^Concelmo, Chad (January 22, 2008). 'Destructoid review: Endless Ocean'. Destructoid. Retrieved July 1, 2016.
- ^Edge staff (January 2008). 'Endless Ocean'. Edge (184): 88.
- ^Welsh, Oli (November 22, 2007). 'Endless Ocean'. Eurogamer. Retrieved July 1, 2016.
- ^ ab'New Endless Ocean(aka Forever Blue) video, New Age music confirmed - Oct 29 release!'. NeoGAF. July 11, 2007. Retrieved July 1, 2016.
- ^Melick, Todd (February 2008). 'Review: Endless Ocean'. GamePro: 84. Archived from the original on February 16, 2008. Retrieved July 1, 2016.
- ^Thomas, Aaron (January 29, 2008). 'Endless Ocean Review'. GameSpot. Retrieved July 1, 2016.
- ^'Endless Ocean Review'. GameTrailers. February 5, 2008. Archived from the original on February 10, 2008. Retrieved July 1, 2016.
- ^Nicksarlian, Greg (February 11, 2008). 'Endless Ocean - WII - Review'. GameZone. Archived from the original on February 21, 2009. Retrieved July 1, 2016.
- ^Kolan, Patrick (January 15, 2008). 'Endless Ocean AU Review'. IGN. Retrieved July 1, 2016.
- ^Casamassina, Matt (January 22, 2008). 'Endless Ocean Review'. IGN. Retrieved July 1, 2016.
- ^'Endless Ocean'. Nintendo Power. 225: 87. February 2008.
- ^Dahlen, Chris (January 27, 2008). 'Endless Ocean'. The A.V. Club. Archived from the original on January 31, 2008. Retrieved July 1, 2016.
- ^Jackson, Mike (July 26, 2007). 'Forever Blue a Wii sleeper hit?'. Computer and Video Games. Archived from the original on December 2, 2014. Retrieved July 15, 2016.
- ^'Media Create Sales: 09/22 - 09/28 (Software)'. Chart Get!. October 1, 2008. Archived from the original on February 11, 2009. Retrieved July 1, 2016.
- ^''Forever Blue' recall!'. Feet Over Head. May 10, 2008. Archived from the original on May 10, 2008. Retrieved June 28, 2012.
External links[edit]
- Endless Ocean at the European Touch! Generations website
- (in Japanese)Official site
- (in English)Official site
- Endless Ocean at MobyGames